These days, keeping up with games can be a full-time job. So how do you separate the signal from the noise, the wheat from the chaff, the Temple Runs from the Temple Jumps? Allow us to help by regularly selecting a game You Should Play.
It's good to be the king. Flaregames' Royal Revolt 2 is a social strategy game, requiring you — the king and commander in chief of a medieval kingdom — to build up your castle's defenses, your army, and finally, lead your troops into battle.
What separates Royal Revolt 2 from the average Castleville/Farmville clone is the tower defense and combat aspect of the gameplay. Sure, you'll collect money from your taverns, bread loaves from your farmers, and level up your buildings, but it's with a specific purpose: To make your army better.
Your armies aren't simply going on off-screen missions. You'll actually take command in 3D animated raids where you'll have to hack, slash, and deploy spells and troops — in real time. These raid segments are the game's strongest element, as you're essentially playing a tower defense game from the opposite side: You must conquer your opponents' defenses as you strategically deploy your waves to ultimately storm their castle gate. Because this is a social game, you're actually competing against other Royal Revolt players.
You also control the king, an exceptionally strong singular unit who you can guide with the tap of your finger. You'll level up his spells and abilities, making his powers the difference between victory and defeat. Curiously, you won't ever compete against someone else's army in real-time — you can only attack enemy castles when the player is offline. When you come back online and sign in, you'll see who has attacked you and how much gold they have taken since you've been away. You can then go and seek revenge on them, which is a handy tool and exceptionally gratifying.
Besides the combat aspect and real-time strategy, there are a few other key reasons that make Royal Revolt 2 work checking out:
Protect your purse: In order to prevent other players' from raiding your treasure, you can build up towers, mazes, and obstacles, much like a tower defense game. Leveling up these defenses can discourage enemy raiders (who see the stats that your defenses have) and can even thwart many lower-ranking foes.
You'd think with the ability to raid other people's castles you'd find this great imbalance in players, with the strongest players stealing gold of the weakest players. But the game has a few checks to keep this from happening: You can only attack if you have bread loaves, and your farms can only generate enough for usually four to five raids an hour. The opposing players will constantly generate new gold (to improve their armies and defenses) thanks to taverns, so even if you sign back online and find your treasury purloined, you can build up your defenses fairly quickly.
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